Saturday, January 2, 2016

Getting into Game Design

Two years ago, I joined my husband to embark upon a journey into game design. With absolutely no prior experience in the field, we plunged into the deep end, and came out on October 17th, 2015 with Chase & Hunt, our first game available to play on the App Store. There are probably a million things to talk about, all which have gotten crammed to some corner of my brain as we have worked relentlessly to bring the game to completion. But for the moment it feels great to show off a little bit and talk about what's come about.

Chase & Hunt, true to it's name, is a hunter's journey as an eagle. We were keen on creating a powerful experience with breathtaking landscapes, something that made the solitary journey purposeful and immersive, and we managed to do that by creating four unique landscapes to fly and hunt. Soon the rest of the elements began to fall into place the game breathed into life.

There were key lessons learnt, not just to create a great product but to also become an intuitive and productive person, a great team and we are happy to be where we are today.

Follow our work on Twitter and for all those gamers out there we promise that Chase & Hunt will be worth your while!

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